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Player secrets: everyone gets their own version of the world

Loreloom's contexts let you prepare your whole universe in advance, then show each participant only what they should know. Here is how they work, what they protect, and who can do what.

SECRETS ON MANY LEVELS

You control who sees what

Contexts aren't a simple hidden/visible switch. You attach each plot to a context, then decide, participant by participant, who can access it: one player sees one secret, another sees two, and you see every shared context.

Preview of "You control who sees what" in the A player who knows little theme

Access to the public story only — 1 context.

  • Every plot is tied to a context; a participant only sees the contexts you grant them.
  • Graduated access: one player can see one, another two, without revealing anything to the first.
  • You, the Dungeon Master, see every shared context — and reveal each layer when the moment is right.

How it works

  • The universe's manager creates contexts: a name and a colour, such as "The guild's past" or "The council plot".
  • They attach content to one or more contexts.
  • In the member list, they grant each participant the contexts they are allowed to know.
  • Contexts add to the other access settings (a private article, for instance, stays reserved for its author): without a context, content only follows those settings; with contexts, it is only visible to participants authorised on one of them.

A real secret, not just hiding

Filtering happens on the server: secret content is never sent to the browser of a participant without access. Inspecting the page isn't enough to read it.

What can be secret

  • In the Compendium: a whole article, a spoiler block or a single infobox value.
  • On the timeline: events.
  • Journals.
  • Character sheets and their templates.
  • Map pins.
  • Family trees.
  • Calendar cycles.

Graduated access

One participant can see one context, another two, a third none, without the first guessing what they can't see. Granting a context reveals everything attached to it at once: a reveal prepared in advance becomes visible at the moment you choose.

Managers and participants

  • The manager creates and edits content, manages members and administers shared contexts; personal restrictions, such as a private article, still apply.
  • A participant reads what their contexts open to them, and can create and edit character sheets.

Try Loreloom

Free, ad-free, and your worlds stay private. The demo opens without an account.